Ideas for Inquisitor 28mm, by Lord Bain

Background: Inquisitor (54mm)

"Inquisitor" was Games Workshop's first game in many years to come even close to being a 'roleplaying' game.

In truth though, it is a narrative-driven skirmish wargame where each player controls a warband of three, four or five characters. Each warband has its leader (in essence the 'Player Character') and a number of 'followers', each represented by a 54mm high white metal model.

An "Inquisitor" campaign consists of a number of skirmish battles between one or more warbands linked by a narrative penned by the campaign's Games Master. Between games the players can make the most of the roleplaying element of the format to interrogate Non-Player Characters, visit old friends, or call in debts and favours.

In my opinion, "Inquisitor" is one of the few games GW has produced in recent years that is actually worth its price tag. This would be fine enough were it a run of the mill roleplaying game, but being a model-based system their are more expensive things to worry about than just the £20 book. The 54mm solid metal model kits cost between £12 and £18 (£15 being the average) and the average warband will need at least four of them.

If you want to do a bit of converting, or don't fancy using the models straight out of the box then you'll want to buy at least one more model to give you the spare parts you'll need. With this in mind, Joe Normal will be looking at a price tag of £75 (£15 X 5) to form his warband!

Introducing: "Inquisitor 28mm"

Could there be a cheaper alternative? Indeed there could - "Inquisitor-28mm".

To play, you need a copy of the rulebook and a handful of 28mm models and... well that's it! The premise is simple, you use the "Inquisitor" rules as they are printed in the book, but use 28mm models and half all distances:

  • 1" becomes 1/2"
  • 2" becomes 1"
  • 3" becomes 1 1/2"
  • 4" becomes 2"
  • 6" becomes 3"
  • 8" becomes 4"
  • 10" becomes 5"
  • 1' becomes 6"
  • 1' 6" becomes 9"
  • 2' becomes 1'
  • Etc, etc...

It is rare for even Games Workshop's 28mm models to cost more than £5 a piece, meaning that a warband of four models will often leave you change from £20!

By halving the size of your models, you can cut the cost by more than two-thirds! The benefits though, go beyond pure monetary issues. The average "Inquisitor" game is played on a table around 4 foot square, which means that an "Inquisitor-28mm" game can be played on a surface as small as 2 foot square! At last we have a true 'coffee table' game which can be played in one's study!

Rather than needing to construct as much as 16 square feet of scenery, only 4 square foot's worth will be needed! Even better, players of other 28mm games such as "Necromunda", "Void", or "Havok" will already have a stock of correctly scaled and suitable scenery!

Floorplans and Game Boards

Alternatively, game boards can be used to represent a number of differing environments over which "Inquisitor-28mm" game can be played. For starters there are the four boards which come with MB's hugely popular "Space Crusade", these 1' square boards are modular and can be placed together in over a hundred different ways to create a number of different settings with twisting corridors and inter-connected rooms and halls. Or there is the board from HeroQuest, from which limitless layouts can be created by using removable doors, doorways and walls. If an even more flexible set of terrain is needed, then you have the jigsaw-like layout from "Space Hulk" (editions '1' or '2'). All very well if you want an Alien-style futuristic space station or research outpost but what if you want an ancient temple of underground cave network? Then you can pick from "Advanced HeroQuest", "Warhammer Quest" or even the old "Fantasy Roleplaying Floorplans" boxed sets!

Various editions of games such as "Dungeons and Dragons" have even come with scale floorplans of secret tunnels, castles and even woodland clearings! The best thing about using squared boards though, is that they dispense with the need for rulers and tape measures! Most floorplans have 1 inch squares specifically designed for use with roleplaying systems which measure distances in imperial!

Handling movement and shooting with a squared floorplan is easy, whilst the squares make working out combat quite straight forward as well.

Models

So what models can you use for "Inquisitor-28mm"? Pretty much any 28mm models you fancy really!

Suitable figures include the full ranges from "Warhammer 40,000", "Necromunda", "Parannoia", "Judge Dredd Rpg" and other such war and roleplaying games. Of course, you need not limit yourself to figures by Games Workshop, in the last decade a huge number of other companies have begun producing 25/28mm models for both sci-fi and fantasy systems. Such systems include "Void", "Havok", "Mutant Chronicles", "Star Grunt" and others, whilst independent figure producers such as "Peter Pig" or "Ground Zero Games" sculpt, cast and sell their own brands of models in a number of scales. Such models come from ranges so huge that you can probably find a figure to suit your purpose which needs little or no alteration.

If you want to use some of the pre-generated characters from the "Inquisitor" rulebook however, you will most likely need to do some conversion work...

Below are some suggestions on creating models to represent the characters listed in the rulebook for which there are 54mm models. I have limited myself to using only Games Workshop's figure ranges for the purpose of showing you how easy it is to use 28mm models in "Inquisitor" without losing out on any aspects of the game...

Inquisitor Eisenhorn
With his flowing robes, I would suggest using 'Fabius Bile' as the basis for this conversion. Of course, you will want to smooth a layer of watered-down milliput over the model's coat to cover the unsightly seams and tears before you get too far! The backpack can be put to one side as the 'arms' can come in handy for a number of the conversions listed below. A rapier can be made from stiff wire whilst a suitably bald and stern looking head can be taken from the plastic 'Catachan'. A leg and neck brace can be modelled on with fine wire, stiff wire and milliput.

Battle Brother Artemis
Such was the interest in the Deathwatch after the release of Battle Brother Artemis, that Games Workshop produced rules and models for a squad of alien-hunting marines for their "Warhammer 40,000" system. Despite being quite expensive for 28mm models, they still represent a significant saving over the £18 for a 54mm one! The range allows you to pick whatever pose you wish for your Artemis to take, then all you need to do is add a sword (from the "WFB" range perhaps?) and to a very minor conversion on the head to represent the bionic eye!

Inquisitor Covenant
In Games Workshop Portsmouth once, I saw a 54mm 'Eldar Farseer' modelled on Covenant's body. It wasn't the best conversion I've ever seen, but it was good considering that there are no eldar models currently in production in that scale. That as some time ago but now, as I write this, I am reminded of how strikingly simple the conversion was and how easily it could work the over way. In a slight variation on theme however, I suggest using one of the old (as in produced for 2nd edition "40K") 'eldar warlock' models (the one armed with a two-handed sword). The helmet will of course need to be replaced, but looking at the 54mm Covenant model, I can't help but feel that somehow a 'eldar' head would look just right (with some minor re-sculpting to the ears). A backpack from the 'Uriah Jacobus' model (used again later for Preacher Josef) will bring with it the required 'big book' whilst a shoulder-mounted cannon can be converted from a standard boltgun or bolt pistol with a bit of plasti-card and modelling putty!

Witch Hunter Tyrus
Over the years a great number of power and terminator armoured models have been produced as part of Games Workshop's "40K" range, and many of these would (when painted appropriately) make a good and fitting Tyrus. A fine and sturdy hand will be needed to paint on the ornate decoration of his armour, though transfers could also me modified and used where you feel the need.

Delphan Gruss
A number of robed bodies can be found in several of Games Workshop's figure ranges. Various chaotic sorcerers (both for '40K' and 'WFB') as well as many of the "Necromnda" 'Redemptionists' could all make an ideal base for this conversion. A head/face swap will be required with a Steel Legion trooper, or else you could model on the re-breather yourself with fine wire, pipe and modelling putty. 'Pit Slaves' (again from "Necromunda") come with a whole host of drills, grafted machinery and mechandrites, though and alternative source could be 'Fabius Bile's backback. Modelling putty can be used to tidy up areas where you have bonded tools onto flesh and fine chain can be used to ornament the model's waist and torso.

Damien 1427
Muscled...? Half-naked...? 'Goliath'? Not for the last time, the 'Goliath' range from "Necromunda" can provide a good basis for this conversion whilst other suitable plastic components can be taken from the 'Catachan', 'Orc' and 'Ork' boxed sets. Electro-flails can be made from florists wire twisted together and bent into whatever shape you feel flows naturally from the stance of the model (try to make them look as 'animated' as possible). These can be glued to the model's wrists in the place of hands (which you can remove with clippers or a craft knife) and the join made to look slightly more organic buy the use of modelling putty. In 28mm, the injection rods on the figures back can be as simple as lengths of thin plastic rod glued on at intervals!

Zealot Malicant
Thankfully, the "Necromunda" range is not short of chainsaw wielding Remptionists from which you can take your pick of models to represent Malicant. If none of the correctly armed figures tickle your fancy, you can always use any figure from the "Redemption Crusade" boxed set (available individually from GW Mail-Order)

Daemonhost Cherubael
Unlike so many characters in the "Inquisitor", the Daemonhost model has neither abnormally large muscles or an excessive stature. To replicate his in 28mm, I suggest choosing a model from "Gorkamorka's" 'Digga' range. These figures come pre-accessorised with chains and jewellery to make the look "ded orky" which make them the perfect candidates for conversion. The best models to choose are in fact Digga 'yoofs', which are the smallest figures in the range and will contrast well will the other models in your warband and re-enforce the idea that a daemonhost's strengths do not lie in its physical abilities. Another advantage of the 'yoof' models is that their limbs are so thin that you can bend them into different shapes. By carefully grasping the model between your thumbs and fore-fingers, it is even possible to arch the figure's back to simulate the throes of a violent spasm! A toothpick and 'leather' straps made from putty or thin strips of paper will finish off the model perfectly, as would some fine jewellery chain.

Severina and Sevora
A 'death cultist' is rather like an assassin without a clear target. It makes sense then, to use a 'Calidus' assassin model as the basis for a conversion to make either Severina or Sevora as they come already wearing skin-'tight body suits. The gun will obviously need to be removed and replaced, a well suited collection of cruel blades and knives can be found in the 'Dark Eldar' and 'Dark Elf' ranges! The bionic alterations of the faces can be modelled on with putty or milliput, which could also be used liberally to enhance cleavage if you are that way inclined...

Preacher Josef
Following the release of the 2nd edition "Warhammer 40,000" "Codex:Sisters of Battle", a whole host of preacher models were produced. In looking for a 'well rounded' individual, I suggest that you base your model on 'Uriah Jacobus'. The two-handed warhammer can be taken from the fantasy "Mordheim" range whilst a mailed fist can be found on many of the earlier "Warhammer" figures. A plastic skull inside a plasti-card 'box' can adorn your model's waist to complete the conversion and your Preacher Josef will be ready to go forth and smite the foes of the Emperor!

Duke von Castellan
There is a "Mordheim" 'vampire' model with a long flowing coat/robes which billows out towards the back and will mimic the great coat of the Duke closely enough. The sword can also come from a "Mordheim" hand weapons sprue whilst the head could easily be sourced from the plastic 'Human Mercenaries' sprue (with the eye-patch being sculpted on with modelling putty). In fact the only part of this conversion which cannot be found in the "Mordheim" range is the pistol, which can be clipped off at the wrist from practically any "Necromunda" figure!

Barbaretta
Back in the 1980s, Games Workshop produced a full range of lead figures to go with "Judge Dredd Rpg". Included in this range were a number of female 'Judges' who would now make an apt Barbaretta. A more fitting head can be taken from an 'Escher' ganger and the bionic implants modelled on with putty and plastic rod. The shock maul and riot shield can be taken from a "40K" 'Arbitrator' and carefully pinned and glued into place. Barbaretta's cyber-mastif proves to pose a little more of a challenge, as no robo-dog models are currently available in any of Games Workshop's figure ranges. Instead, I suggest you look through old "White Dwarfs" for lists of "Judge Dredd", "Parannioa" and "Dr Who" models, as these ranges included a bewildering variety of robots and robo-creatures!

'Slick' Devlan
A "Necromunda" 'Hired Gun' will form the core of this conversion. Appropriate weaponry can come from the "Necromunda" 'Hand Weapons' sprue whilst any additional pouches can be taken from the plastic 'Space Marines' accessory sprue or made from fine modelling putty!

Sergeant Stone
Hmm... unarmoured, muscular and feral-looking... has to be a 'Catachan Junge Fighter' really doesn't it? A model from the old white metal boxed set, or a sprue from the new(ish) plastic set can be used as the basis for this conversion. An alternative source would be a particularly muscular 'Digganob', though these are few and far between. A far better place to look would be the "Necromunda" 'Goliath' boxed set, as most of the figures there already sport leather straps and brutal looking metal shoulder pads! A suitable glaive can be taken and converted from a 'Dark Eldar' 'Incubi' model and will finish off the conversion perfectly!

Quovandius
Muscular body parts can be drawn from either the 'Catachan' or 'ork' plastic boxed sets, whilst fragile and wasted limbs can be taken from the "WFB" 'zombies' box. Bandages can be modelled with putty and splints can be made from stiff wire or plastic rod. As well as the pre-generated characters, there are a number of pieces of 'stand alone' wargear which may well need to be modelled for your games of "Inquisitor-28mm". 'Cyber-mastifs' have already been covered above, but below we make a look at 'Servo-Skulls' and 'Psyber-Eagles'...

Servo-Skulls
Plastic skulls can come from many sources, including the 'Skeleton Warriors' boxed set, cannibalised HeroQuest skellies or even the individual skulls which set on top of the bookcases in HeroQuest. These can be made to 'fly' with a length of thin but stiff wire, with an "Epic 40K" 'flying base', or with a short piece of clear plastic rod which can be found in most model shops. Guns can be modelled on by using any suitable weapon you can find, whilst medical and combat servo-skulls can be given appendages from 'Pit Slaves' or 'Fabius Bile's backpack!

Psyber-Eagles
Psyber-Eagles were first seen in the 2nd edition "Warhammer 40,000" book "Codex:Space Wolves" were a Runepriest had one as a piece of 'wargear'. Track down the aforementioned model, and you will have found your 28mm cyber-eagle! Further to those characters in the main "Inquisitor" rulebook, rules for a number of additional characters have been printed in Games Worshop publications such as "White Dwarf" and "Exterminatus". Models for these characters are available as "mail-order only", but with "Inquisitor-28mm" there is no need to miss out as suitable alternatives are only a conversion away...

Krashrak 'the Stalker'
Human legs from a 'Goliath' or 'Catachan' will provide the height for this model, whilst an 'ork' torso with muscled human arms will provide the required bulk. The head can come from a daemon in the "WFB" 'chaos' range and weapons can be cobbled together using a toothpick and a selection of blades from various sources including 'orks' and 'Dark Eldar'!

Major Jaxon
Major Jaxon looks to me to be amazingly similar to Colonel Scheaffer from the "Last Chancers" boxed set. I'm not 100% certain, but I'm pretty damned sure that you can mail-order him separately. If so, Bob's your Mother's brother! Or should that be Major Jaxon's your Mother's brother...?

Damian Bloodhound
Like Slick Devlan, most of the parts required to make this conversion can be found amongst the 'Hired Guns' of the "Necromunda" range, including the legs, torso and arms and the head. Weapons can once again be found on the 'hand weapons' sprue and pouches can be rolled and modeled from milliput!

Techpriest Tezla
It seems a little mean to suggest using the body of a choas cultist as the basis for a conversion to make one of the finest servants of the Emperor... but I will anyway. There are far too many robed figures in both the "40K" and the "WFB" to mention them all, but the chaos ranges for both systems seem to be the best place to start. The chest mounted gadgetry can be modelled on with putty, wires and 'stuff' from your 'Bits Box' whilst the mechandrites can once again be taken from hapless 'Pit Slaves' of the backpack of "Fabius Bile". Any 'Delaque' model can provide the required head once you have modelled on the re-breathing tube whilst the robotic arm could always be taken from the new 'Necrons' range?

Jan van Yastobel
That same 'vampire' from "Mordheim which served for the Duke von Castellan conversion can serve here as well. The long flowing and billowing coat/robes mimic Jan's great coat just as well as that of the Duke. The scabbarded sword can be taken from the "Mordheim" 'weapons' sprue whilst the gun and grenade can come from "Necromunda" and the head from a bearded 'Middenheim' warrior!

Simeon 38X
'Orks' and 'Catachan's, it's worked before and it'll work well again! Auto-Injectors can be made from pins or plastic rod driven into the model's back and the snapping claws can be taken from 'Pit Slaves' or yet more 'orks'...

Lucretia Bravus
Like Barbaretta, Lucretia Bravus should (IMNSHO) be modelled on an old female 'Judge' model where one is available. Failing this, you could 'strip down' (wouldn't we all like to?...) a 'Calidus Assassin' and use her instead. Differing pistols and mauls are widely available whilst the helmet is a little harder. I'm going outside the realms of Games Workshop here, but if you have a 'Boba Fett' model from "Star Wars" than you could always 'headhunt' him and use his helmet for this conversion. An alternative would be to get a helmet from the old 'RTB:001 - Imperial Space Marines' (known fondly as "Space Wombles") boxed set and use that. The way in which Games Workshop's models have slowly got bigger over the years means that an old power armour helmet know looks like a bog-standard helmet when placed on a recently new model. The visor can be modelled onto the front over where the eye holes should be (best done before gluing to the model) and then the new head can be pinned where the old was and the join covered with modelling putty, hair and her backpack! As for the cyber-mastif, look once more to old "White Dwarfs" for lists of "Judge Dredd", "Paranoia" and "Dr Who" models and I'm sure that you won't be disappointed!

Sergeant Black
Cadian Shock Troops... need I say more? White metal Imperial Guardsmen can now be mail-ordered direct from Games Workshop at £2 per model. No conversion work is needed unless you really feel the need to, and since almost of the 'standard' lasgun armed troopers in the Cadian range look remarkably similar the only choice you need to make is which stance you want you 28mm Sergeant Black to take!

Fabian
Like Quovandius, the muscular body parts required to make Fabian can be drawn from either the 'Catachan' or 'ork' plastic boxed sets. Fragile and wasted limbs can once again be taken from the "WFB" 'zombies' box, bandages can still be modelled with putty and splints can yet again be made from stiff wire or plastic rod.

Krieger 'Krash' Thrax
Canvas trousered and jack-booted legs from the plastic 'ork' boxed set plus a bare and muscular torso will form the basics of this conversion. Power claws can be taken from your choice of 'ork' models whilst a 'Catachan Jungle Fighter's head with a pipe modelled on in putty will finish it off!

Kal Jerico
Some time ago, "Fanatic" produced a limited edition run of 28mm 'Kal Jerico' figures to go with the "Warhammer Monthly" comic strips. Obviously obtaining one of these is the way to go with regards to using the errant underhive bounty-hunter in your games of "Inquisitor-28mm"!

Toothpick Murke
Once more the valiant 'Catachan Jungle Fighter' steps forth into the fray! Grenades and pouches can come from the 'Accesories' sprue, bandages from milliput and a bedroll from a roll of modelling putty. use a head which comes with the cloth cap or model one on yourself and then the rest is down to paintwork!

There are many other models from Games Workshop which would also work well in "Inquisitor-28mm" and can be used as the basis of your own characters or NPCs...

Even more ideas...

Warhammer 40,000

Plastic Squad Boxed Sets - Cheap and easy to convert! For the purposes of "Inquisitor-28mm" you probably won't want a whole box, but more often than not you can mail-order odd sprues by themselves!

Imperial Guard - A gold mine of troopers on which to base conversions for "Inquisitor-28mm"! From the 'standard trooper' look of the Cadians to the 'special ops' green-beret style 'Storm Troopers' and from the WWII gas masks of the 'Steel Legion' to the Zulu wars style legions with their red coats and pith hats, you can always find a style of guardsman to fit your needs!

Sisters of Battle - Beyond simply the sisters themselves, there are the preacher, redemptors and priests, each of whom would make a fitting "Inquisitor-28mm" character. Besides these, there are the 'Frateris Militia' who make brilliant civilians for campaigns in built up or urban areas!

Space Marines - There is no shortage of models for you to choose from if you fancy a 'Space Marine' character, from the old "RTB:001" to the newest white metal command squad figures or the classic 'Christmas Marines'...

Assassins - an Imperial Assassin would make a great "Inquisitor" character, so whether you fancy yourself as a shapeshifter or a crack sniper you can jump straight into the "Inquisitor-28mm" action with little or no converting required!

Eldar - Since WD:127 the graceful 'eldar' have been with us and I see no reason not to have them in "Inquisitor-28mm". In fact, this is one of he many benefits of this system over conventional 54mm "Inquisitor", whilst there are currently no 'eldar' models in that scale we have a whole shed load of great 28mm models to pick from!

Dark Eldar - Not even mentioned in "Inquisitor", but if you make up your own rules for them and your GM approves then "why the hell not" I say!...

Squats - "What the hell's a squot???", I hear you cry... well go away, find a "White Dwarf" that pre-dates the age of "40K the Collectable Card Game", and come back when you're old enough to tie your own shoe-laces! Of course 'squats' have a place in "Inquisitor-28mm", although you may have some trouble mail-ordering them since good old GW seem to be denying they ever existed...

Orks - Why not 'orks' in "Inquisitor-28mm"? Alright they can be a bit comical but what the hell! From the classic 'Space Ork Boyz' sets to the latest white metal blister packs there are no shortage of comical, scary or downright 'ard 'orks' to choose from!

Tyranids - The 'nid range can be used and converted to make all sorts of "Inquisitor-28mm" monstrosities, from classic 'genestealers' to mis-appropriated 'bio-titans' and 'hunter-screamers'. You have seen the "Alien" movies haven't you...?

Necrons - The new 'necron' models are so new (at time of writing) that no one seems to have even thought about using 'necrons' in "Inquisitor". If you wanted to, you’d be looking at sculpting one from scratch, but with "Inquisitor-28mm" you can pick any models from the current or previous ranges!

Necromunda
"Necromunda" has a huge range of suitable figures, from the burly 'Mad Max' style 'Goliaths' down to the high-tek 'Van Saars'. The sneaky 'Delaque' can also be used as civilian 'scientist types' whilst the abundance of masked figures make great terrorists! 'Wyrds' will double as sorcerers or psychers, the 'Hired Guns' make great dynamic warband members, whilst the 'Pit Slaves' can be used as 'Chrono Gladiators' or cut up and used in other conversions. The 'Redemptionists' make great fanatical followers of the Emperor, or with a different colour scheme could make idea chaos cultists? 'Scavvies' can be used as generic mutants, 'scallies' as aliens and 'plague zombies' as... well as 'plague zombies'! Added to which, 'Ratskins' can be wheeled out time after time as the local natives on whatever planet the players arrive at!

Mordheim
"Mordheim" is basically Necromunda without the guns, but since not everyone in "Inquisitor" carries a gun, models from the range can easily be used in "Inquisitor-28mm"! An important step in making them blend in is re-basing the figures on round '40K' bases which can be purchased in small blister packs or in bulk from mail-order. A cultist is a cultist, whatever system he is from, so the "Mordheim" chaos range can find a home in "Inquisitor-28mm" straight away! The female Nuns work great as unarmoured 'Sisters of Battle' whilst the 'skaven', 'beastmen' and 'mutant' models can be used to represent the servants of the dark gods!

Gorkamorka
Never as popular as "Necromunda", "Gorkamorka" was always its spotty little cousin no-one ever really liked... The models can still be useful though! In particular the 'Digga' range can provide all sorts of unarmoured or chained up humans for daemonhosts, sacrifices/captives are simply as physically weak humans. 'Muties' have the 'thing' look down to a tee and can make apt mutant raiders or alien invader and if you need 'orks' or 'gobbos' in your "Inquisitor-28mm" campaign then you are sorted there as well!

Talisman
Largely a fantasy game, the sci-fi add-on pack provided for 'Space Marines' and 'Mad Scientists'. For "Inquisitor-28mm" purposes, the 'Mad Scientist' makes a great NPC friend/ally/captive whilst the cyborg that came with him could be used as an alternative 'Chrono Gladiator' and make a refreshing change from the usual "short fat guy with a huge power-claw"!

Judge Dredd Rpg
As replacements for the decidedly 'dodgy' cardboard cut-out characters which came with the game, Games Workshop produced a whole host of 28mm lead miniatures for Judges, perps and robots, all of which would really liven up a game of "Inquisitor-28mm". They may well need to be re-based on round "40K" bases bt this shouldn't cause too much of a problem!

Paranoia
The madcap world of the 'Alpha Complex' rivals that of 'Mega City One' in complexity and accordingly, good old Games Workshop released plenty of figures to aid in roleplaying combat sequences - of which there are surprisingly many in "Paranoia"! With more 'civilian' types and more outlandish and deadly robots than "Judge Dredd", these figures are just as useful (if not more so) in your games of "Inquisitor-28mm"!

Other games which you might find of use for gathering parts include "Warhammer Fantasy Battle", "HeroQuest" and "Space Hulk/Space Crusade"...

Finally...

This is in fact the second 'edition' of "Inquisitor-28mm". The first was nearly completed when the motherboard of my previous laptop fried itself and took the hard drive with it! Thankfully the death of my old word-processing work horse came minutes after I had just finished backing up all of my completed work to my aging but never-the-less sound desktop computer. On the downside I hadn't quite got around to copying the file named "Work_in_progress" and so it was with a tear in my eye that I said a rather bitter "fair well" to "Inquisitor-28mm" back in spring 2002. Now, in mid-Summer, I've finally got around to re-writing it whilst on my 'Dark Trek' to Devon and Cornwall. So do please excuse me if certain sections of this article seem shorter or less detailed than they could be, I'm just a little bit miffed about having to write my thoughts on this close-to-my-heart subject for a second time! Never-the-less, I am happy with how this article has turned out and hope that it might make you consider trying out a game of "Inquisitor-28mm". If you previously discounted "Inquisitor" because the figures require too much investment then maybe this will make you re-think?

Lord Bain - lordbain@criticalhit.net Dark Librarian @ The Dark Library http://welcome.to/darklibrary Administrator @ The Role-Play Network www.role-play.org.uk Member @ The Bretonnia-Project www.ifrance.com/wfrp ICQ# 94548511 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Inquisitor-28mm" was written by Lord Bain LordBain@criticalhit.net ã Lord Bain July 2002 "VISIT THE DARK LIBRARY OR ELSE FOREVER BE DAMNED" htttp://welcome.to/darklibrary

 

 
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